A downloadable game for Windows

Using a behavior tree implementation, the little man will approach and existing food, and press a button to spawn more food when there is none left.

Controls:

-Left click to create food

This tech demo is referenced in the following blog post

http://eric.sundaemonth.com/fun/behavior-trees/

Download

Download
EWinebrenner_BehaviorTreeExample.zip 1.4 MB